Capturing Game Levels with Photogrametry
Thomas Kole talked about his amazing new tech, which allows capturing low poly copies of complex 3d elements using photogrametry, Meshlab and the Unreal Tournament Engine. Article Klicken Sie auf den unteren Button, um den Inhalt von sketchfab.com zu laden. Inhalt laden Unreal Tournament – Outpost 23 – Outside by Thomas Kole on Sketchfab … Weiterlesen