Capturing Game Levels with Photogrametry
Thomas Kole talked about his amazing new tech, which allows capturing low poly copies of complex 3d elements using photogrametry, Meshlab and the Unreal Tournament Engine. Article Unreal Tournament – Outpost 23 – Outside by Thomas Kole on Sketchfab Unreal Tournament – Outpost 23 Point Cloud by Thomas Kole on Sketchfab